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SceneKit On iOS 8: Know The Basics

SceneKit has emerged as a strong and more user-friendly alternative to OpenGL, for 3D...

Hussain Fakhruddin April 23, 2015

Working With Cocos2D-x: A Beginner’s Guide

As far as open-source, cross-platform game engines are concerned, Cocos2D-x would rank right near...

Hussain Fakhruddin April 9, 2015

Learn To Use SpriteKit For Game Development In The Best Possible Way

The number of iOS app developers using SpriteKit for making custom mobile games is...

Hussain Fakhruddin April 6, 2015

Unity 5: 15 Features Game Developers Would Love

The release of Unity 5 was one of the most noteworthy events during GDC...

Hussain Fakhruddin March 30, 2015

Is Spine The Best Tool For 2D Animations In Mobile Apps?

The popularity of Spine is increasing rapidly among professional animators and mobile game developers....

Hussain Fakhruddin February 5, 2015

Mobile Game Development - Tips For Beginners

In terms of downloads, mobile games have raced ahead of other app categories over...

Hussain Fakhruddin January 15, 2015

SpriteBuilder - The Must-Have Suite For Mobile Game Developers

Most iOS game developers across the world prefer using Cocos 2D v.3 with the...

Hussain Fakhruddin December 6, 2014

Cocos2D vs Unity3D - A Comparison Of The Best App Development Frameworks

A common query among many aspiring game/app developers is, whether to use Cocos2D or...

Hussain Fakhruddin October 10, 2014

AppBoard Tuesday - 12 Lessons From Flappy Bird

It’s that day of the week again! Hello everyone - and welcome to yet...

Hussain Fakhruddin August 5, 2014

AppBoard Tuesday - It’s Not About Mobile Apps This Time!

It’s stiflingly hot outside, there’s a lot of work-pressure, and it’s understandable if you...

Hussain Fakhruddin May 20, 2014