Programming Archives - Page 8 of 11 - Teks Mobile
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Why Should An iOS App Not Be A Clone Of Its Android Version?

Most successful mobile applications are available on both the iOS and the Google Android...

Hussain Fakhruddin November 6, 2015

Xcode 7 for iOS App Developers: What’s New?

  Within a month of its release, the latest iteration of Apple’s integrated development...

Hussain Fakhruddin October 27, 2015

12+1 Handy Tips For iPhone App Developers

These are exciting times for professional developers who are into creating apps for the...

Hussain Fakhruddin October 13, 2015

Making Apps For Apple Watch: Key Takeaways For Developers

It has been over three months since Apple started accepting third-party WatchKit applications for...

Hussain Fakhruddin July 8, 2015

Working With Metal On iOS 8: Know The Basics

Metal is a high-end accelerated graphics rendering API, used by many iOS developers worldwide....

Hussain Fakhruddin May 29, 2015

Why Is Making Wireframes For Mobile Apps Important?

Most developers treat the creation of wireframes as the very first step in the...

Hussain Fakhruddin May 25, 2015

Are You Aware Of These New SpriteKit Features In iOS 8?

When the iOS 8 platform was launched by Apple, the SpriteKit framework received quite...

Hussain Fakhruddin May 14, 2015

Cocos2D vs SpriteKit - Which Engine Is Better For iOS Game Developers?

SpriteKit is Apple’s native game development engine for the iOS platform. We here compare...

Hussain Fakhruddin May 2, 2015

SceneKit On iOS 8: Know The Basics

SceneKit has emerged as a strong and more user-friendly alternative to OpenGL, for 3D...

Hussain Fakhruddin April 23, 2015

Making Apps For iOS 8: 15 Things Developers Should Know

The new Apple iOS 8 platform has opened up a host of new opportunities...

Hussain Fakhruddin April 20, 2015